Xbox 360 Controller with Paintball trigger? Is this possible?
#1
Posted 04 April 2012 - 08:11 PM
#2
Posted 04 April 2012 - 08:21 PM
Ps3 - SLYGATHOR (LittleBigPlanet, Burnout Paradise, Team Fortress2, Killzone 2)
Wii - 5318 0896 2208 0310
Steam - slygathore
Building a computer is like playing with Legos, the pieces only fit one way
#3
Posted 04 April 2012 - 08:26 PM
#4
Posted 04 April 2012 - 09:18 PM
This post has been edited by Stix: 04 April 2012 - 09:19 PM
Ps3 - SLYGATHOR (LittleBigPlanet, Burnout Paradise, Team Fortress2, Killzone 2)
Wii - 5318 0896 2208 0310
Steam - slygathore
Building a computer is like playing with Legos, the pieces only fit one way
#5
Posted 04 April 2012 - 09:37 PM
#6
Posted 05 April 2012 - 02:03 PM
#7
#8
Posted 05 April 2012 - 07:44 PM
#9
Posted 05 April 2012 - 07:47 PM
HeroForADay, on 05 April 2012 - 07:44 PM, said:
You guys are correct, that was an oversight on my part.
Ps3 - SLYGATHOR (LittleBigPlanet, Burnout Paradise, Team Fortress2, Killzone 2)
Wii - 5318 0896 2208 0310
Steam - slygathore
Building a computer is like playing with Legos, the pieces only fit one way
#10
Posted 05 April 2012 - 08:06 PM
#11
Posted 05 April 2012 - 08:51 PM
#12
Posted 05 April 2012 - 08:56 PM
#13
Posted 05 April 2012 - 08:58 PM
#14
#15
Posted 05 April 2012 - 09:15 PM
#16
#17
Posted 08 April 2012 - 02:08 AM
MMMerc, on 05 April 2012 - 08:51 PM, said:
It's not replacement of a micro switch but addition of one. The Xbox controllers use resisting rotary sensors, in simplest terms, it's a spinning sensor that is designed to have quite a bit of resistance compared to a micro switch. For instance, I took a spare trigger I had and modded it onto a spare Xbox controller and couldn't walk it worth fuck since it was a REALLY tough trigger pull to walk but if I put a micro switch on there it would be possible to truly walk the trigger.
#18
Posted 11 May 2013 - 10:51 PM
This post has been edited by N3MES1S: 11 May 2013 - 10:54 PM
#19
Posted 11 May 2013 - 11:12 PM

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