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Laning test - ROF

#1 User is offline   brycelarson 

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Posted 18 August 2009 - 08:43 AM



#2 User is offline   PacosTacos88 

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Posted 18 August 2009 - 08:45 AM

First!

I haz cookies now?

:P


Anytime cockerpunk gets shot at is a good time. *waits for CP's ninja-like skills*

#3 User is offline   Homelessballer 

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Posted 18 August 2009 - 01:05 PM

second :(

#4 User is offline   Spitlebug 

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Posted 18 August 2009 - 02:47 PM

Damn, I would have loved to do this test with you guys.

-ORaNGe- said:

So tempted to suspend Kitty just so I can say I have....
Okay, fuck it....I just banned Kitty, that's going in the sig.

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#5 User is online   sticktodrum 

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Posted 18 August 2009 - 02:54 PM

So I guess you guys did get my paint. :tup: Glad I could help with one of my favorite tests. This was very informative, and entertaining... extremely entertaining.
Gerber, Surefire, TOPS, and Cold Steel all suck the big one. Buy quality products, not junk. :-)

#6 User is offline   devaldoog 

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Posted 18 August 2009 - 03:21 PM

very good test and the high speed hits were awsome

#7 User is offline   CdnNinja 

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Posted 18 August 2009 - 03:33 PM

Loved the video guys. Awesome work.
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#8 User is offline   brycelarson 

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Posted 18 August 2009 - 04:31 PM

View Poststicktodrum, on Aug 18 2009, 02:54 PM, said:

So I guess you guys did get my paint. :tup: Glad I could help with one of my favorite tests. This was very informative, and entertaining... extremely entertaining.



yeah, thanks man. I never knew what your forum name was - and as we showed in the video - Gordon couldn't remember either. Thanks a ton.

#9 User is offline   cockerpunk 

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Posted 18 August 2009 - 04:32 PM

it was a while back, and i had cleared out my PM box.

sorry dude, well get it in there as an annotation.
The ultimate truth in paintball is that the interaction between the gun and the player is far and away the largest factor in accuracy, consistency, and reliability.

View Poststicktodrum, on 19 November 2010 - 02:44 PM, said:

And yes, Gordon is the sexiest manifestation of "to the front."

#10 User is offline   Leftystrikesback 

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Posted 18 August 2009 - 09:33 PM

Simply Awesome! Love it!
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#11 User is online   sticktodrum 

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Posted 19 August 2009 - 07:50 AM

No worries. I'm just glad you got it, and put it to good use. I was curious as to how it shot.

That last gunman really had it out for Gordon. Whoa.
Gerber, Surefire, TOPS, and Cold Steel all suck the big one. Buy quality products, not junk. :-)

#12 User is offline   brycelarson 

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Posted 19 August 2009 - 07:58 AM

View Poststicktodrum, on Aug 19 2009, 07:50 AM, said:

No worries. I'm just glad you got it, and put it to good use. I was curious as to how it shot.

That last gunman really had it out for Gordon. Whoa.


yeah, when he was shooting he was getting a little snarky late in the test. She felt that she owed him a little taste.

#13 User is online   sticktodrum 

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Posted 19 August 2009 - 08:12 AM

Feisty! Chicks dig the science nerds ya know.
Gerber, Surefire, TOPS, and Cold Steel all suck the big one. Buy quality products, not junk. :-)

#14 User is offline   Ced 

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Posted 19 August 2009 - 08:59 AM

I conclude: If you run fast as fuck with the enemy not knowing you are about to, you can run through almost every legal lane.
Thanks.
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#15 User is offline   brycelarson 

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Posted 19 August 2009 - 09:55 AM

View PostCed, on Aug 19 2009, 08:59 AM, said:

I conclude: If you run fast as fuck with the enemy not knowing you are about to, you can run through almost every legal lane.
Thanks.


yup, surprised the hell out of me - but it certainly seemed that way.

#16 User is offline   Schven79 

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Posted 19 August 2009 - 10:00 AM

My favorite vid so far, second had to be the myth reg output, haha! :)


#17 User is offline   Snipez4664 

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Posted 19 August 2009 - 10:13 AM

View Postbrycelarson, on Aug 19 2009, 10:55 AM, said:

View PostCed, on Aug 19 2009, 08:59 AM, said:

I conclude: If you run fast as fuck with the enemy not knowing you are about to, you can run through almost every legal lane.
Thanks.


yup, surprised the hell out of me - but it certainly seemed that way.


It's really awesome to see evidence of this - people have been trying to do the math on this correctly for literally years, and this was a simple, relatively conclusive test with proper equipment and recording. Kudos.

I'm not that surprised by the results, though I expected 15bps to be slightly more daunting than the probability suggests it is. I think the hit frequency would rise slightly with higher sample size, off the cuff. The only thing, in retrospect, I wish there was was a way to tell how fast a given runner was moving @ the lane (certainly possible with a background yardstick or something + the highspeed...just to see if the speed correlates heavily with the missing or if it is more timing/luck.
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#18 User is offline   brycelarson 

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Posted 19 August 2009 - 10:23 AM

View PostSnipez4664, on Aug 19 2009, 10:13 AM, said:

I'm not that surprised by the results, though I expected 15bps to be slightly more daunting than the probability suggests it is. I think the hit frequency would rise slightly with higher sample size, off the cuff. The only thing, in retrospect, I wish there was was a way to tell how fast a given runner was moving @ the lane (certainly possible with a background yardstick or something + the highspeed...just to see if the speed correlates heavily with the missing or if it is more timing/luck.


I've got to tell you - the first run through 15 WAS very intimidating. It sounds like it's going to cut you in half.

We kept using the term "phasing" for hit probability. It's not exactly right - but gives the right impression of what seemed to happen. The number of total hits did go up with ROF - but the chance of being hit didn't necessarily. We had more instances of multiple hits at 15 bps - but 10 was the most likely to put at least one ball on a runner - indicating that it really is as much about luck as anything.

Something to note in the HS footage - which is even with good paint and a very consistent shooting gun shooting in an underbored situation - the balls do tend to stack up. The variations in speed really bunch the balls together. It's not visible from the shooter's viewpoint - since it looks like a stream from that POV. Between the "stacking" and the reality that at 100' the cone of paint has spread out to 3' or wider - THAT's where the magic happens. I might dig through the footage and try to find a good example, but there are times where you can obviously see two balls - one hook just to the front side of a runner - and the next one in line just to the back side of a runner. they make it through clean - but both balls were timed to hit - if they were on-line. On the other side there are a few clips in that footage showing multiple hits. I think that with perfect trajectory the 15 bps might be impossible to run through - but you add velocity fluctuation and the terrible ballistics of a paintball - and bingo! you make it through.

here's the data if people want to crunch it:

Chris - 15 bps 0,0 - 12 bps 0,2 - 10 bps 1,1 - 8 bps 0,1
Tim Underbakke - 15 bps 2,0 - 12 bps 1,1 - 10 bps 2,1 - 8 bps 0,1
Tim "AKA" - 15 bps 2,0 - 12 bps 1,2 - 10 bps 1,0 - 8 bps 1,0
Jim "MondoMor" - 15 bps 1,1 - 12 bps 0,0 - 10 bps 1,1 - 8 bps 1,0
Bryce - 15 bps 1,1 - 12 bps 0,1 - 10 bps 1,1 - 8 bps 0,0
Danielle - 15 bps 0,2 - 12 bps 1,0 - 10 bps 1,1 - 8 bps 0,0
Jesse - 15 bps 2,3 - 12 bps 2,1 - 10 bps 1,1 - 8 bps 0,0

extra 15 bps runs by Bryce and Gordon

Gordon: 1,0,1,1,1,0,4 (with gun following me on last 2)
Bryce:0,1,1,1

#19 User is offline   brycelarson 

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Posted 19 August 2009 - 10:30 AM

here's a bit of number crunching:

http://spreadsheets.google.com/pub?key=t1e...amp;output=html

#20 User is offline   Snipez4664 

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Posted 19 August 2009 - 12:18 PM

I wonder if there is velocity consistency @ ROF factor that makes a difference in the likelihood of hitting someone...
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