Is dry firing bad for your marker?
#1
Posted 12 August 2012 - 10:26 PM
#2
Posted 12 August 2012 - 10:34 PM
Sponsored by KEE, H2 Paintball, Empire
The Hooligans Paintball Team
Bob Long Victory Ripper Dye Rotor Dye Throttle 70/4500
Bob Long Ripper FST
#4
Posted 13 August 2012 - 03:18 AM
#5
Posted 13 August 2012 - 06:48 AM
Sleven, on 12 August 2012 - 10:26 PM, said:
Jack Woods says "no," case closed!
Avoid it. Shooting once or twice to make sure your marker is working and gassed up is one thing, but trying to break in your marker without paint is a bad idea.
Everything moves faster when dry firing, your bolt slams harder against the stops, there's no back pressure aiding to close valves when they should, etc. I agree with the guy above that said to just buy a case or two of paint from wallmart, or a pod full of reballs and run it through your marker.
#6
Posted 13 August 2012 - 11:37 AM
break in occurs in the first 500 shots
dry firing is not the same as normal shooting, i don't think its really dangerous, but it is different forces your putting on the internals.
#7
Posted 13 August 2012 - 04:30 PM
#8
Posted 13 August 2012 - 05:38 PM
Sleven, on 13 August 2012 - 04:30 PM, said:
sports authority or dicks sportings good, gander mountain, cabealas, bass pro shops?
#9
Posted 13 August 2012 - 06:06 PM
picaboo8, on 13 August 2012 - 05:38 PM, said:
Sleven, on 13 August 2012 - 04:30 PM, said:
sports authority or dicks sportings good, gander mountain, cabealas, bass pro shops?
Academy...
#10
Posted 13 August 2012 - 08:28 PM
Sponsored by KEE, H2 Paintball, Empire
The Hooligans Paintball Team
Bob Long Victory Ripper Dye Rotor Dye Throttle 70/4500
Bob Long Ripper FST
#11
#12
Posted 13 August 2012 - 09:04 PM
#13
Posted 07 September 2012 - 07:25 AM
cockerpunk, on 13 August 2012 - 11:37 AM, said:
break in occurs in the first 500 shots
dry firing is not the same as normal shooting, i don't think its really dangerous, but it is different forces your putting on the internals.
does this 500 shot count apply to all guns, spools and poppets? I saw you guys came up with this number testing on a G6R. Im curious about a Clone GT. And also how does this number apply *if at all* to different types of orings? (buna, polyurethane, viton)
thanks,
Al
This post has been edited by cabs72: 07 September 2012 - 07:28 AM
#14
Posted 10 September 2012 - 04:26 PM
1.) You're slightly wearing down the o-rings
2.) You're slightly wearing down the surface the o-ring travels on
Spool vs. Poppet doesn't really matter, since each o-ring in the system is getting the same number of cycles.
As for it being not as bad on spool valved markers, the "backpressure" generated by the paintball actually cushions the motion of the bolt in most spool valved markers. Obviously this varies from marker to marker - for example the effect is significant for something like a Matrix, but not so much for something like a hollowpoint Ion which has a bumper built in.
Might as well make a list:
Significant:
PMR
Ion (stock and similar)
Matrix
Not significant:
Shocker/Luxe
Ion (hollowpoint)
DP spools
Regardless of all this, it's bad for your detents, almost no matter what you shoot.
#15
Posted 16 October 2012 - 07:59 PM
#16
Posted 17 October 2012 - 04:19 PM
#17
Posted 22 October 2012 - 02:31 PM
cabs72, on 07 September 2012 - 07:25 AM, said:
cockerpunk, on 13 August 2012 - 11:37 AM, said:
break in occurs in the first 500 shots
dry firing is not the same as normal shooting, i don't think its really dangerous, but it is different forces your putting on the internals.
does this 500 shot count apply to all guns, spools and poppets? I saw you guys came up with this number testing on a G6R. Im curious about a Clone GT. And also how does this number apply *if at all* to different types of orings? (buna, polyurethane, viton)
thanks,
Al
that was both with the g6 and the NT.
i wouldn't take that number has rock solid fact, i could be off by as much as much as 100% depending on gun design. but the point is, its not 10-100 cases to wear a gun in. its during the first day of play no doubt.
#18
Posted 22 October 2012 - 03:27 PM
#19
Posted 22 October 2012 - 11:20 PM
#20
Posted 23 October 2012 - 07:53 AM

Help






















