WHAT: 1 day scenario game based off Star Wars Battle of Hoth
WHEN: February 16, 2013
WHERE: Blast Camp Paintball & Airsoft, Hobart, IN
COSTS: $20 pre-registration, $30 day of, $60/case paint
CONTACT INFO: Blast Camp Paintball - (219) 947-7733 Tel email: firstname.lastname@example.org or email Ohana PB on Facebook if you're interested in playing for the Rebel side
This is Mich from Ohana PB, we'll be in full force at this game and I'll be commanding the Rebel side and would love to have all the great ballers we can round up no matter which side you pick. Already managed to recruit some stellar players and teams to the Rebel side but there is always room for more. It's gonna be cold and snowy in the middle of February but still should be a pretty fun game.
Star Wars: The Battle of Hoth 2013
February 16, 2013
A Viper probe has landed on the ice planet Hoth near the Echo Base. Darth Vader and his Imperial fleet, armed with Storm Troopers and a lumbering battalion of AT-ATs, have been alerted to Rebel's presence. Damaged shield generators have come online, although struggling to maintain power they should be able to withstand the airborne offensive, but the ground assault is bearing down. Massive numbers of the Empire's 501st Legion troops combined with AT-AT and AT-ST's are congregating near the outskirts of the Echo base, ready to strike the final blow to our Alliance. Outward command posts are vulnerable, and will be the first to fall. Hasty defenses are being constructed around the main power generators as they are likely to be the primary target- but these won't last long. Rebel forces must fortify the perimeter of the Echo base until a window opens for an escape.
Team Starting Points/Insertion Points:
Darth Vader's Imperial Army "THE EMPIRE" – Cemetery
Luke Skywalker and the Rebel Alliance "THE REBELS" – Berm
"Fortification of the Echo Base"
MAP – Entire Field
The Rebel Alliance is being overrun; retreat is the only option. Luke's only hope for survival is to rearm the Rebel Alliance and clutch to the last of their defenses. Down to the last of their munitions, the Rebel force must venture into the highlands of Hoth and locate a cache of supplies. There are 15 ammunition crates available, 5 jugs of gasoline. The rebels must find 15 ammo boxes on field and return to their base before they fall into the hands of Lord Vader's Imperial forces.
Ammo cases/ gasoline jugs = 200 points each
Base Flags = 500 points each
"Shield Generator Lockdown and the AT-AT Offensive."
MAP – Field 2
Each team will have 1 three man special forces unit starting as follows:
The Empire – Tower 2
The Rebels – Tower 5
The Rebel Alliance, in an effort to protect the shield generators of the Echo base, must obliterate the AT-AT charge by disabling the legs of each AT-AT with rope. A section of rope will be located on Towers #1, 2, and 3 (the AT-ATs), and that rope, when wrapped completely around the legs of the tower, will bring down the AT-AT and weaken the Imperial charge. For each AT-AT to be considered disabled, a complete loop must be obtained. Disabled AT-ATs/ towers cannot be made functional again, but may still be used for cover after they have fallen. Each AT-AT/tower is worth 1000 points.
The Central Flag station on field 2 is "The Echo Base Shield Generator."
This flag is worth 250 points
Red Flag- Rebel Alliance
Blue Flag – Darth Vader's Imperial Empire
THE FORCE IS STRONG WITH YOU
In this mission YODA will be hidden on the field. YODA will allow the holder to 'USE THE FORCE' to perform one of three actions.
- Use as a sniper to eliminate 1 player
- Transport to anywhere on the field once
- Use as a medic to cure one person
This post has been edited by aka Mich: 02 January 2013 - 05:14 PM