Posted 02 October 2008 - 05:16 PM
Well I've had considerable playing time with the fusion, mini, and rail SE.
First, I like the rail, but even with the SE version, i just don't like it as much as the others. Everything feels too stiff, and the reg pisses me off, the macroline always spins around to whatever spot is least comfortable.
The fusion is a fantastic gun, everything feels right, and was done amazingly well for a newer company such as DP. Only real drawback is the board, no psp 3 shot it needs to be at a consistent shooting speed to ramp.
The mini wins by a small margin over the fusion. Its so small, with ALL ALUMINUM CONSTRUCTION. No lowering weight BS by making cheap plastic grips like proto does. The trigger is godly. It is the only gun within the price range that I have ever seen where I do not need to use a ramping mode. I can walk it on semi and hold it at about 17 bps, I'm not exaggerating the field chrono had a counter. The feedneck is a little finicky, but it clamps fine, so no worries. Also, not only there is no spinning around a macroline to annoy me, there is none at all! Yay! Programming is even easier than the proto board, and there are no eye wires to break. There is a secondary board between the grip and mainbody that the eyes are directly connected to. Angel spring loaded detents that last nearly a lifetime, unlike the rubber proto detents that last maybe 4 cases. Many cry about kick, but if you know how to hold a marker there is nothing to worry about. Also among the other little things is that it comes with a spectacular parts kit. Much much better than the proto kits.
Conclusion: Jump for the mini, if not, or you just have a beef against Invert, go fusion. Just dont bother with the rail Se plz its wayy overrated.