HammerHead High Speed and Range Testing
#21
Posted 26 June 2009 - 08:02 AM
Irish725, on 21 January 2012 - 10:51 PM, said:
Sasquatch's BST Feedback Thread
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#22
Posted 26 June 2009 - 08:04 AM
Sasquatch, on Jun 26 2009, 08:02 AM, said:
if you watch the high speed test on the apex, or you say count frames and know the velocity (which you do) you end up computing that the paintball is in frame and in focus for over 4 feet in most cases. if the rifling works, it should spin the paintball axially something like 2 revolutions in that case.
#23
Posted 26 June 2009 - 08:06 AM
Furthermore, the accuracy test suggests there is no funny business going on (not to mention that one wouldn't expect axial spins to affect sphere accuracy from a theoretical standpoint)

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#24
Posted 26 June 2009 - 08:22 AM
Snipez4664, on Jun 26 2009, 08:06 AM, said:
Furthermore, the accuracy test suggests there is no funny business going on (not to mention that one wouldn't expect axial spins to affect sphere accuracy from a theoretical standpoint)
exactly.
when i shot the apex, every single shot looked almost identical, all with wicked spin, in the same direction and of similar magnitude. i merely had to find a shot that was very nicely in focus to put in the video. i shot the apex over 40 times under the camera, and there was not a single shot that didn't spin a substantial, and predictable and repeatable way.
on this test i saw nothing more then the slight spins that you can also observe with smooth barrels. yes, even smooth barrels have some spin, nothing large, and nothing predictable or repeatable, but there is some spin. an NO spin the "axial" direction, as rifling should produce.
idk, the idea that the hammer head puts spin on paintballs is pretty debunked IMO. but that doesn't mean rifling can't put spin on the ball. with a small bore barrel with rifling that really grabs the paintball, i bet you could do it. now, as snipez pointed out, its debatable whether that will actually help anything or not.
This post has been edited by cockerpunk: 26 June 2009 - 08:24 AM
#25
Posted 26 June 2009 - 08:23 AM
Seems that here, there was a claim that couldn't be supported by any evidence.
#26
Posted 26 June 2009 - 08:38 AM
Personally, I see nothing wrong with saying that "x-product does not work." That's far from saying "don't buy x-product" because you're simply commenting on their claims. If people want an aftermarket product, you're advising them not to get it. It's more of a standpoint of an observer than a policeman.
#27
Posted 26 June 2009 - 11:32 AM
-ORaNGe- said:
Okay, fuck it....I just banned Kitty, that's going in the sig.
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#28
Posted 26 June 2009 - 11:52 AM

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#29
Posted 26 June 2009 - 11:56 AM

BUDGET BALLER CLAN v.2
#30
Posted 26 June 2009 - 12:49 PM
#31
Posted 27 June 2009 - 02:15 AM
#32
Posted 27 June 2009 - 07:00 AM
Mora, on Jun 27 2009, 02:15 AM, said:
we tested at 150 feet. That's very long range for paintballs. While people can lob paint another 100' or so beyond that - it's certainly outside of a range where you can consistently put paint on a person. testing beyond that is starting to get silly. That's like telling us that we need to test the new tires on my ford ranger at 100 miles an hour - so that we can see the difference. Sure, the car will go that fast - but it certainly doesn't like to, and if the only performance benefits are found outside of normal usage conditions - then those benefits aren't very useful in the real world.
#33
Posted 27 June 2009 - 08:07 AM
maybe the ti-back adds alittle somthing. it would be useful in woodsball at least; and since i play back its a plus.
This post has been edited by Mora: 27 June 2009 - 08:08 AM
#34
Posted 27 June 2009 - 10:16 AM
120' it is, I was thinking of another test.
#35
Posted 28 June 2009 - 12:36 PM
cockerpunk, on Jun 26 2009, 06:22 AM, said:
Snipez4664, on Jun 26 2009, 08:06 AM, said:
Furthermore, the accuracy test suggests there is no funny business going on (not to mention that one wouldn't expect axial spins to affect sphere accuracy from a theoretical standpoint)
exactly.
when i shot the apex, every single shot looked almost identical, all with wicked spin, in the same direction and of similar magnitude. i merely had to find a shot that was very nicely in focus to put in the video. i shot the apex over 40 times under the camera, and there was not a single shot that didn't spin a substantial, and predictable and repeatable way.
on this test i saw nothing more then the slight spins that you can also observe with smooth barrels. yes, even smooth barrels have some spin, nothing large, and nothing predictable or repeatable, but there is some spin. an NO spin the "axial" direction, as rifling should produce.
idk, the idea that the hammer head puts spin on paintballs is pretty debunked IMO. but that doesn't mean rifling can't put spin on the ball. with a small bore barrel with rifling that really grabs the paintball, i bet you could do it. now, as snipez pointed out, its debatable whether that will actually help anything or not.
In order to grip the paintball enough to put a rifle-esque spin on it the entire barrel would have to be in constant contact until it left the barrel. currently the riffled barrel could produce the desired spin, but only if everything was sized exactly right, and paint just isn't consistent enough to machine a corrisponding riffled barrel. I figure, if you want supreme accuracy, go with a first strike round, thats the only mod that seems to actually work in terms of Axial paint spin.

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#36
Posted 28 June 2009 - 01:25 PM
#37
Posted 28 June 2009 - 02:24 PM
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#38
Posted 28 June 2009 - 02:31 PM
#39
Posted 28 June 2009 - 02:43 PM
Flonominal, on Jun 28 2009, 02:31 PM, said:
We haven't found that rifling has any effect on paintballs. We've now tested the Empire Twister, the Armson rifled, the Bang Stikxx and the Mofo. None of them did anything different from any other barrel we've tested.
#40
Posted 28 June 2009 - 02:52 PM
i'm sure that they would just like to hear feedback in general. maybe so that they can make a barrel that really DOES spin the paintball

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