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Dye DAM MilSim Assault Rifle FIRST STRIKE CAPABLE!!!

#61 User is offline   TECHDP=) 

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Posted 12 October 2012 - 11:21 PM

DDAAAMMM!
:P

#62 User is offline   Hebiki 

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Posted 12 October 2012 - 11:40 PM

$1200 is my EDUCATED guess.

Dye CAM.... yup!
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#63 User is offline   TECHDP=) 

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Posted 13 October 2012 - 12:01 AM

I think 600$ is a good price lol.

#64 User is offline   Uncas 

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Posted 13 October 2012 - 12:02 AM

I have to admit, I want one just because of the way it looks.

On the other hand, we know nothing about how well it performs.

#65 User is offline   SAHeatpb 

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Posted 13 October 2012 - 12:05 AM

Not even that big of a fan of tactical but I want NOW!

This post has been edited by SAHeatpb: 13 October 2012 - 12:06 AM


#66 User is offline   p8ntballin007 

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Posted 13 October 2012 - 01:58 AM

Anyone else notice in the video the 20 rd mag comes down way past the bottom of the grip frame, and in the pictures it looks to be shorter than the grip frame? 20rd not stock? Even if it comes with a 14 rd I wouldn't be terribly upset.

I'm not going to hold my breath on this one though. If it's under $700 I would consider it, but otherwise its way out of my price range and just Another Fun Thing I Can't Afford.




#67 User is offline   akt22 

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Posted 13 October 2012 - 03:36 AM

Lol at people thinking it's around 600-700

Seriously it's Dye. Always expect an outrangeous price, especially when it's too good to be true..

#68 User is offline   TooTallNiCo 

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Posted 13 October 2012 - 04:21 AM

Funk21, on 12 October 2012 - 07:54 PM, said:

tallsmallboy44, on 12 October 2012 - 02:20 PM, said:

Holy mother of Milsim...


This is gonna give MilSig a run for their money.


As we all know we won't know how good this thing until its been out for a while but if it is as good as the video shows this will destroy Milsig. Having owned one, a paradigm-it was a great looking piece of junk. Looks like a great product, dye great to see you put something good to marker market that's not just a retread of last years model with some new decals, colours and slightly different milling.

Are you up to date with milsig, and have used the new Paradigm Pro? It'll get you to change your mind.

This will not be the end of Milsig/Rap4. As a member of the magfed community I can assure you that. The community follows more of a "Challenge Accepted" mentality. Milsig releases 2 markers this year? Ok Rap4 designs the 468. Rap4 brings out info on the 468 and Scarab Arms rolls out the TGR2. Dye sees the growth in magfed Paintball and throws their hat in the ring with the DAM.
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#69 User is offline   Aulldeath 

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Posted 13 October 2012 - 04:27 AM

I agree with Hebiki.

it's Dye, it's going to be majorly expensive.
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#70 User is offline   TooTallNiCo 

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Posted 13 October 2012 - 05:27 AM

Aulldeath, on 13 October 2012 - 04:27 AM, said:

I agree with Hebiki.

it's Dye, it's going to be majorly expensive.

I think an Apple comparison is valid here. The DAM is basically DYE's iPad: same tech on a new platform
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#71 User is offline   Nobben #44 

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Posted 13 October 2012 - 06:49 AM

andrewthewookie, on 12 October 2012 - 08:39 PM, said:

So we should automatically just hate this because it's Dye?


Loads of people do it with everything else they make. :rolleyes:
If it's the new DM13 "It sucks, there's nothing new"
But if it's anything by Bob Long "Why fix iy if it isn't broken?"


Me personally almost want to play milsim now because of this. Great move by Dye.

This post has been edited by Nobben #44: 13 October 2012 - 06:50 AM


#72 User is offline   Funk21 

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Posted 13 October 2012 - 07:08 AM

TooTallNiCo, on 13 October 2012 - 04:21 AM, said:

Funk21, on 12 October 2012 - 07:54 PM, said:

tallsmallboy44, on 12 October 2012 - 02:20 PM, said:

Holy mother of Milsim...


This is gonna give MilSig a run for their money.


As we all know we won't know how good this thing until its been out for a while but if it is as good as the video shows this will destroy Milsig. Having owned one, a paradigm-it was a great looking piece of junk. Looks like a great product, dye great to see you put something good to marker market that's not just a retread of last years model with some new decals, colours and slightly different milling.

Are you up to date with milsig, and have used the new Paradigm Pro? It'll get you to change your mind.

This will not be the end of Milsig/Rap4. As a member of the magfed community I can assure you that. The community follows more of a "Challenge Accepted" mentality. Milsig releases 2 markers this year? Ok Rap4 designs the 468. Rap4 brings out info on the 468 and Scarab Arms rolls out the TGR2. Dye sees the growth in magfed Paintball and throws their hat in the ring with the DAM.


Having spent close to 2k and experiencing nothing but issues I ditched it after a few months, it had poor efficiency, poor performance and poor build quality(5 mags not working out of the box, an egrip that failed after one use and a cocking handle that snapped after 2-3 uses). I'm sorry but after that I could the nearest fool who would give me the most for my problem and sold it. Yes I have seen the two markers coming out this year and about the only one that looks remotely interesting to me is the one that was dubbed the M17. I would rather just try something else if I was ever to go Milsim again, the fact that you can switch from FS to regular paint on the fly is a great feature. I personal wish they had a center feed and 45 rails on either side to side mount optics. Just a cleaner look in my opinion.
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#73 User is offline   Cookybiscuit 

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Posted 13 October 2012 - 08:18 AM

lolRAP4.

lolMilsig.
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#74 User is offline   cybermaniac15 

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Posted 13 October 2012 - 08:50 AM

I wonder if it will even have an lpr..

#75 User is offline   A5paintballer524 

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Posted 13 October 2012 - 09:03 AM

Dam i wat a DAM!!!!!!!!!! No if only i had the money:(

#76 User is offline   recreationalpb 

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Posted 13 October 2012 - 09:36 AM

Straight from AnsGear, " The weight of the Dye DAM is 4.76 lbs without the clip."
Tank - 2.5 lbs
Clip - say .5 lbs
Hopper - 1.56 lbs (rotor)
Paintballs - 1 lb
Total - 10.32 lbs!!!
Woah momma that's gonna be fun to carry around in long scenario games!

#77 User is online   XxJellyFilledxX 

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Posted 13 October 2012 - 09:47 AM

Some one needs to turn it into this

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View Postspqr-king, on 17 March 2013 - 08:03 AM, said:

People call me Kobe Bryant... cuz I rape bitches...



#78 User is offline   picaboo8 

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Posted 13 October 2012 - 09:49 AM

recreationalpb, on 13 October 2012 - 09:36 AM, said:

Straight from AnsGear, " The weight of the Dye DAM is 4.76 lbs without the clip."
Tank - 2.5 lbs
Clip - say .5 lbs
Hopper - 1.56 lbs (rotor)
Paintballs - 1 lb
Total - 10.32 lbs!!!
Woah momma that's gonna be fun to carry around in long scenario games!

is that ran with a 13/3000 or a remote line?

#79 User is offline   unfated33 

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Posted 13 October 2012 - 10:06 AM

picaboo8, on 13 October 2012 - 09:49 AM, said:

recreationalpb, on 13 October 2012 - 09:36 AM, said:

Straight from AnsGear, " The weight of the Dye DAM is 4.76 lbs without the clip."
Tank - 2.5 lbs
Clip - say .5 lbs
Hopper - 1.56 lbs (rotor)
Paintballs - 1 lb
Total - 10.32 lbs!!!
Woah momma that's gonna be fun to carry around in long scenario games!

is that ran with a 13/3000 or a remote line?

2.5lbs is close to either a 48/3000 or 68/4500 weight. So, I think it's a safe bet you'd take that off and use the remote line (as done in the video). Still, you're talking about 7.8 lbs or so of marker. That'd be a significant weight increase from the setup I use for woodsball now. Heck, that's heavier than an A5 setup. Pushes the idea that this is more metal than plastic, though.
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#80 User is offline   The Inflicted 

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Posted 13 October 2012 - 10:13 AM

Robot85, on 12 October 2012 - 04:55 PM, said:

cockerpunk, on 12 October 2012 - 04:03 PM, said:

etekgirl27, on 12 October 2012 - 04:01 PM, said:

Whats the fps difference?


depends on the paint to barrel match of each round.


From my experience it's usually in the range of 30fps.

Not bad if you're chronoing 280 with first strikes and going to regular paint, but it becomes a problem when people chrono with regular paint to save money then put the FS in.


I've had different results.
When I want to use First Strikes in my Phantom I've gone out of my way to make sure my "normal" paintballs are as close to .687 as possible.
This way they match the diameter of the FS rounds and I can use the same barrel for both shots without fear of rollouts.
When I've done this, the First Strikes chrono within +-5fps of the spherical paintballs, which is within the normal deviation.

I can understand a gain of 10-15fps when using small paint then switching to first strikes, but you'd have to be using extremely small paint to get a 30fps jump with FS rounds.

This post has been edited by The Inflicted: 13 October 2012 - 10:14 AM


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