Dye Rotor vs Prophecy Z2
#1
Posted 03 November 2012 - 08:57 PM
#2
Posted 03 November 2012 - 10:06 PM
#3
#4
Posted 04 November 2012 - 02:24 PM
#5
Posted 04 November 2012 - 02:27 PM
#6
Posted 04 November 2012 - 03:00 PM
I think z2 is the far superior loader though.its slightly more complicated but it is far more consistent than the rotor.
Cant go wrong with either choice
#7
Posted 04 November 2012 - 04:37 PM
Current Setup:
Empire Axe in Gun Metal Grey
Dye Rotor
Ninja 50/4500
#8
Posted 04 November 2012 - 07:39 PM
510waffles, on 04 November 2012 - 03:00 PM, said:
I think z2 is the far superior loader though.its slightly more complicated but it is far more consistent than the rotor.
Cant go wrong with either choice
The rotor has settings?
OWNER OF AN DUST BLACK CCM T2, ASHES EGO 11, AND VICIOUS GEO 2!!!!!!!!!
#9
Posted 04 November 2012 - 07:41 PM
gamefreak054, on 04 November 2012 - 07:39 PM, said:
510waffles, on 04 November 2012 - 03:00 PM, said:
I think z2 is the far superior loader though.its slightly more complicated but it is far more consistent than the rotor.
Cant go wrong with either choice
The rotor has settings?
I don't think so...?
Does it?
#10
Posted 04 November 2012 - 11:47 PM
SarahVW said:
#13
Posted 05 November 2012 - 11:12 AM
The Z2 has to have the Paintballs at the back of the loader to feed, and since when people run or rest or pretty much anytime your not shooting the gun is facing down. This makes all the paintballs go forward and makes this happen.
As you can see you will have to tilt or shake your gun back to get the last few shots.
You can easily tell he uses the Z2 often because he instantly tries to do it with the rotor when it runs out of paint; but since the rotor feeds from the center, the paintballs are always where you need them.
This post has been edited by EMPIRE EMPEROR: 05 November 2012 - 11:13 AM
#14
Posted 05 November 2012 - 11:14 AM
#15
Posted 05 November 2012 - 02:46 PM
#16
Posted 05 November 2012 - 03:51 PM
EMPIRE EMPEROR, on 05 November 2012 - 11:12 AM, said:
The Z2 has to have the Paintballs at the back of the loader to feed, and since when people run or rest or pretty much anytime your not shooting the gun is facing down. This makes all the paintballs go forward and makes this happen.
As you can see you will have to tilt or shake your gun back to get the last few shots.
You can easily tell he uses the Z2 often because he instantly tries to do it with the rotor when it runs out of paint; but since the rotor feeds from the center, the paintballs are always where you need them.
No actually the rotor does this too because these loaders have a flatter tray in which the balls sit on. Pretty much all rotor user will say this happens to them too. The only loader that never really has this trouble is the pinokio since the loader ramps from both the back and the front.
This generally doesnt matter though while your playing your generally moving your marker enough to circulate the paintballs enough to constantly feed. It only really happens when you do shooting videos because you really dont move your marker from the 1 position.
OWNER OF AN DUST BLACK CCM T2, ASHES EGO 11, AND VICIOUS GEO 2!!!!!!!!!
#17
Posted 05 November 2012 - 04:53 PM
This post has been edited by TerranRanger: 05 November 2012 - 04:57 PM
#18
Posted 05 November 2012 - 05:50 PM
gamefreak054, on 05 November 2012 - 03:51 PM, said:
EMPIRE EMPEROR, on 05 November 2012 - 11:12 AM, said:
The Z2 has to have the Paintballs at the back of the loader to feed, and since when people run or rest or pretty much anytime your not shooting the gun is facing down. This makes all the paintballs go forward and makes this happen.
As you can see you will have to tilt or shake your gun back to get the last few shots.
You can easily tell he uses the Z2 often because he instantly tries to do it with the rotor when it runs out of paint; but since the rotor feeds from the center, the paintballs are always where you need them.
No actually the rotor does this too because these loaders have a flatter tray in which the balls sit on. Pretty much all rotor user will say this happens to them too. The only loader that never really has this trouble is the pinokio since the loader ramps from both the back and the front.
This generally doesnt matter though while your playing your generally moving your marker enough to circulate the paintballs enough to constantly feed. It only really happens when you do shooting videos because you really dont move your marker from the 1 position.
Rotor only has about 5 shots if they do happen to not all feed, which is not that big of a deal; I have used a Halo TOO loader witch uses the same basic design as the Z2 and it has become problem when 20 shots are not being used, you are correct on the moving part but when you are stationary pinning someone down, it is an issue.
The Pinokio does seem to work the best at this issue, unless you have the nose cone on...
#19
Posted 05 November 2012 - 06:20 PM
EMPIRE EMPEROR, on 05 November 2012 - 05:50 PM, said:
gamefreak054, on 05 November 2012 - 03:51 PM, said:
EMPIRE EMPEROR, on 05 November 2012 - 11:12 AM, said:
The Z2 has to have the Paintballs at the back of the loader to feed, and since when people run or rest or pretty much anytime your not shooting the gun is facing down. This makes all the paintballs go forward and makes this happen.
As you can see you will have to tilt or shake your gun back to get the last few shots.
You can easily tell he uses the Z2 often because he instantly tries to do it with the rotor when it runs out of paint; but since the rotor feeds from the center, the paintballs are always where you need them.
No actually the rotor does this too because these loaders have a flatter tray in which the balls sit on. Pretty much all rotor user will say this happens to them too. The only loader that never really has this trouble is the pinokio since the loader ramps from both the back and the front.
This generally doesnt matter though while your playing your generally moving your marker enough to circulate the paintballs enough to constantly feed. It only really happens when you do shooting videos because you really dont move your marker from the 1 position.
Rotor only has about 5 shots if they do happen to not all feed, which is not that big of a deal; I have used a Halo TOO loader witch uses the same basic design as the Z2 and it has become problem when 20 shots are not being used, you are correct on the moving part but when you are stationary pinning someone down, it is an issue.
The Pinokio does seem to work the best at this issue, unless you have the nose cone on...
I guess Ive personally never had a trouble with the balls sticking in the front of the nose unless im just shootin.
OWNER OF AN DUST BLACK CCM T2, ASHES EGO 11, AND VICIOUS GEO 2!!!!!!!!!
#20
Posted 05 November 2012 - 06:39 PM

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