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"Open source" paintball marker? An interesting idea.

#21 User is offline   Ben-SFAPB 

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Posted 03 March 2013 - 04:14 AM

I would love this to actually happen. I've always wanted to build an Evil M, but this would be taking it to the next level.
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#22 User is offline   Latsabb 

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Posted 03 March 2013 - 06:06 AM

View Postwoodsballer414, on 03 March 2013 - 02:46 AM, said:

Honestly if your that skilled in milling and CAD and comp programming you can just buy a block of aluminum a noid and the hardware for the board and do it. I've seen people build their own computer and I've made my own tools before


No skill in milling would really need to be done, unless you wanted to. That is what the CNC is for. Lots of CAD programmers, or hobbyists that dont know what to do for a project. Look at all the open source stuff out there. Lots of programmers that want to work on something in there spare time, and without getting paid. Why? Because it is a project they like. Same goes for the Raspberry Pi. Anyone could just buy various components and do it themselves with a computer WAY better than a Raspberry Pi. But the Raspberry Pi gives a cheap, easy platform to get started. It gives you a base. Who knows, paintball companies might even release plans for some old markers. Would be kind of cool to see BL release the design for the old Dragon, as an example. Or the internal dimensions of a DM 4. Even if they didnt release it, someone with time, skill, and the right equipment could just duplicate it.

View PostPanda Man, on 03 March 2013 - 02:57 AM, said:

the legality of this would be horrible.


I am with RMI on this one. What would be the problem? If you put the stuff into production for sale, and you had directly taken the plans from a marker, then yes. That would be a problem. Someone milling their own gun wouldnt be a problem just like making your Ford Pinto look like a Lambo isnt a problem.
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#23 User is offline   R-M-I 

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Posted 03 March 2013 - 02:00 PM

I'm in if enough people that actually CAN collaborate and actually DO something is in :)

#24 User is offline   Latsabb 

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Posted 03 March 2013 - 02:30 PM

Unfortunately, I dont have the expertise in it. I was just stating an idea that I had. If I dont get into chemical engineering, though, I have computer engineering as my second choice. Maybe that will end up working out, lol.
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#25 User is offline   Orange Chicken 

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Posted 03 March 2013 - 02:34 PM

This would be very interesting, though I think it should be first released to manufacturers and owners, so each brand has their own for of that marker, similar to the shocker.
Then you would release a base model for anyone ballsy enough to make their own.

View PostPanda Man, on 14 April 2013 - 12:26 AM, said:

^Sad part is, your little... Disruptive Barrels are the quietest beating out a Lucky one by .02 Decibels. :P

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#26 User is offline   get.lit.up! 

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Posted 03 March 2013 - 02:56 PM

Lats the time spent on even building the electronic it self would be very time consuming. Personally I could assist in development, but it will be bitch to program a screen. A led would be easier.

Seriously ISHIT you not eyes are $1 to make, and a micro controller can be had for $5 or less to make this shoot.

The difficult part is the solenoid. What to use, and think about before saying use an ego or whatever solenoid. I need data sheets and SHIT like that, so do the electronic designers.

At least if I helped I can put this on my resume, electronic engineer this SHIT.up
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#27 User is offline   R-M-I 

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Posted 04 March 2013 - 01:21 AM

Datasheets on all microcontrollers are available on the Internet :)
Solenoids are really rather simple valves that only needs to be told when to open and for hos long.

Regarding eyes, you're almost right except the photointerrupters..
I'd guess a total of 4$ a piece all incl, as you'd need the molex-crimped wires aswell ..

Regarding screen vs. LED, not all that much difference code-wise.. Costs more than leds though.

I understand that a lot of people instantly think of the obstacles one could crash into while trying to make something like this happen. This is what I was refering to above here when I talked about people willing to work on, collanorate and actually try to pull this off :) going into this while only seeing what can go wrong won't work.. We'll need deficated, knowledgeable people willing to spend time, money and effort on this.. People willing to work out the problems and obstacles along the way..

#28 User is offline   Latsabb 

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Posted 04 March 2013 - 02:18 AM

Including eyes would be unwise, if you ask me. Not every gun uses the same size, or the same mounting type. If the board had 4 pins, and then came with three different connectors, I think that would be the best way to go. If you are going to use two pin eyes, you slide on the two pin connector, three pin eyes, three pin connector, etc. Hell, you might even be able to leave the pins bare, like on a motherboard where you plug in the power and reset buttons and such.
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#29 User is offline   R-M-I 

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Posted 04 March 2013 - 05:14 AM

View PostLatsabb, on 04 March 2013 - 02:18 AM, said:

Including eyes would be unwise, if you ask me. Not every gun uses the same size, or the same mounting type. If the board had 4 pins, and then came with three different connectors, I think that would be the best way to go. If you are going to use two pin eyes, you slide on the two pin connector, three pin eyes, three pin connector, etc. Hell, you might even be able to leave the pins bare, like on a motherboard where you plug in the power and reset buttons and such.


eyes wouldn't be hard to make. the board could also just be made to use Ego-eyes for breakbeam.. or a good old cocker-refelctive eye.

Just keep the molex-plug a standarized one and it'll be fine.

Eye-logic would be the main issue here (actual code), it can be hard to program. But should be doable if we got someone with decent codingskills onboard.

#30 User is offline   get.lit.up! 

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Posted 04 March 2013 - 08:57 AM

Well the msp430 should be a micro controller to consider. I personally have that and an arduino, I don't even use that blue board.

And eye logic you be easiest to program it's the solenoid and the other components to get the noid working is the main concern. Heck I've dealt with IR break beam systems and its easy

This post has been edited by get.lit.up!: 04 March 2013 - 08:59 AM

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#31 User is offline   R-M-I 

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Posted 05 March 2013 - 05:50 AM

The solenoid will actuate if it gets a voltage-pulse. The only thing you'd need to do is program the PIC to send out a say 4ms pulse when the trigger is in a "closed" state.
The programming itself there isn't hard at all.. It's when you want to implement several modes, user-programmability, parameter-changes and ofcourse add eye-logic it starts getting complicated..
Which is why this would be awesome to do as a collaboration between several programmers. So they can review eachothers code.

The design of the MSP430 is HUGE and unusable in this type of application. Same with regular arduino.
What I'd suggest if one were to just use something "off the shelf" would be this:
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It is fully programmable, has a USB-port so programming via computer would be easy aswell as modifying the "firmware". and it looks to have enough IO\pins for the stuff we'd need :)

#32 User is offline   get.lit.up! 

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Posted 05 March 2013 - 09:05 AM

Have you heard of the launch pad or their g2 series? Literally program on board pop it off put it on the board. Or use a soic adapter and program it via that way
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#33 User is offline   R-M-I 

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Posted 05 March 2013 - 01:34 PM

Show me the dimensions and applications they can be used for.

The key is SMALL form factor, enough memory, low power-consumption, enough io-pins. Programmability also needs to be fairly easy.

If all we need is to cycle a single-solenoid and have basic eyelogic I have that "completed" allready :)

This is with a PIC16F84A.

Microswitch-trigger, multicolor LED's for programming, etc.

#34 User is offline   Soldier of Fortune 

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Posted 05 March 2013 - 10:33 PM

View PostR-M-I, on 04 March 2013 - 01:21 AM, said:


I understand that a lot of people instantly think of the obstacles one could crash into while trying to make something like this happen. This is what I was refering to above here when I talked about people willing to work on, collanorate and actually try to pull this off :) going into this while only seeing what can go wrong won't work.. We'll need deficated, knowledgeable people willing to spend time, money and effort on this.. People willing to work out the problems and obstacles along the way..


not sure if mod shens or typo Posted Image

View PostPraetorian, on 09 May 2013 - 09:36 PM, said:

View PostGarribean, on 09 May 2013 - 09:29 PM, said:

I still suck and barely know positions.

thats what my wife said when I first met her...

#35 User is offline   R-M-I 

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Posted 06 March 2013 - 03:00 AM

View PostSoldier of Fortune, on 05 March 2013 - 10:33 PM, said:

View PostR-M-I, on 04 March 2013 - 01:21 AM, said:


I understand that a lot of people instantly think of the obstacles one could crash into while trying to make something like this happen. This is what I was refering to above here when I talked about people willing to work on, collanorate and actually try to pull this off :) going into this while only seeing what can go wrong won't work.. We'll need deficated, knowledgeable people willing to spend time, money and effort on this.. People willing to work out the problems and obstacles along the way..


not sure if mod shens or typo Posted Image



There will be NO need for defication at all.. DEDICATION is important though :P

#36 User is offline   Latsabb 

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Posted 06 March 2013 - 04:31 AM

Damn it... The one skill that I actually do have...
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