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Pumping in the woods It's not too hard

#21 User is offline   urban ninja 

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Posted 20 January 2010 - 11:56 PM

View PostBob Long Vice, on 20 January 2010 - 11:42 PM, said:

the one problem w/ is that this is more of a scenario guide i dont know how your local woodsball field is set up my mine has no teams at all if yours does and is big enough to longball (mine isn't i can hit a pair of googles on the other side easy) then this guide would work damn i wish there was a bigger woodsball field in the bay area nice guide tho



No teams at your woodsball field? So you play free for all? Strange... do you not have a lot of people there? I can't imagine always doing free for all with a lot of people...
The field I play at, Splat Tag, is huge...
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#22 User is offline   Leafy 

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Posted 20 January 2010 - 11:57 PM

View Posturban ninja, on 20 January 2010 - 11:56 PM, said:

View PostBob Long Vice, on 20 January 2010 - 11:42 PM, said:

the one problem w/ is that this is more of a scenario guide i dont know how your local woodsball field is set up my mine has no teams at all if yours does and is big enough to longball (mine isn't i can hit a pair of googles on the other side easy) then this guide would work damn i wish there was a bigger woodsball field in the bay area nice guide tho



No teams at your woodsball field? So you play free for all? Strange... do you not have a lot of people there? I can't imagine always doing free for all with a lot of people...
The field I play at, Splat Tag, is huge...


only course at my field I could imagine playing free for all on would be the village and everyone would have to start in their own huts.

#23 User is offline   urban ninja 

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Posted 21 January 2010 - 12:01 AM

View PostLeafy, on 20 January 2010 - 11:57 PM, said:

View Posturban ninja, on 20 January 2010 - 11:56 PM, said:

View PostBob Long Vice, on 20 January 2010 - 11:42 PM, said:

the one problem w/ is that this is more of a scenario guide i dont know how your local woodsball field is set up my mine has no teams at all if yours does and is big enough to longball (mine isn't i can hit a pair of googles on the other side easy) then this guide would work damn i wish there was a bigger woodsball field in the bay area nice guide tho



No teams at your woodsball field? So you play free for all? Strange... do you not have a lot of people there? I can't imagine always doing free for all with a lot of people...
The field I play at, Splat Tag, is huge...


only course at my field I could imagine playing free for all on would be the village and everyone would have to start in their own huts.


I can see it on a few of the fields at Splat Tag... but it wouldn't ever happen I don't think because there are always so many people there.

I can't imagine always playing free for all... I like teams. Teamwork: Giving the enemy someone else to shoot at.
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#24 User is offline   The-Phantom 

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Posted 21 January 2010 - 01:08 AM

View PostBob Long Vice, on 20 January 2010 - 11:42 PM, said:

the one problem w/ is that this is more of a scenario guide i dont know how your local woodsball field is set up my mine has no teams at all if yours does and is big enough to longball (mine isn't i can hit a pair of googles on the other side easy) then this guide would work damn i wish there was a bigger woodsball field in the bay area nice guide tho


Long balling wasn't mentioned in the guide at all... tribs did a great job of writing up some of the most crucial elements of pump in the woods and it seems to have been simply overlooked but take a few minutes and carefuly read through it trust me you can pick up a lot of good stuff, that's what it's there for! :)

And as far as free for all... in 10 years i can honestly say i can count on one hand the number of time's i've played it. Two times were at skirmish paintball on a field with a giant red penis shaped bunker in the center called the red rocket or "dog boner" by the local players :P And every one started at it, because it is dead center of the field... the ref starts counting at 10 and when he hits one and blows the horn it's fair game... it was actually pretty fun and i won both times there i took out at least 2 people to start the game then picked the rest off one by one.

Outside and my local fields the only time we'll play a free for all, which is rare is at the end of the game if there is 5 people and we all want to play, and theres not 2 that much better players who'd want to go 2 vs 3... we'll play free for all... but we have only done this twice and both times it was pretty lame, most people shot eachother out and the one guy who sees no action wins lol

And as far as the aiming up tip people.... it's not just long balling. there are two ends of the spectrum in my opinion, the 2 extremes are, very high long arched longballs, and shooting straight on. Now in flat woods the longest ball i can hit i'd say is around 265 feet, maybe if we are playing around 300 FPS. I'd say at 280-285 FPS i'm able to hit at 250 feet but that's absolute range. The other extreme is shooting flat, and i'd say at 280 it's effective range to aim straight as the person and hit them is about 75 feet where it's gonna be higher chest and up if you aim direct at the head.

Now the in-between is where people lack the aiming up. It can be used to hit shots at the 150s where the balls simply won't make it by shooting straight at some one on flat ground, but your also not going to be perched back launching mortars into the sky to hit them.

I'd say i've gotten very good at longballing and on a good day in ideal conditions i had a 6 foot human target at 200 feet that i was able to hit 27 times out of 30, which for math guys is 90% so i'd say at that range i am very deadly with a long ball, but that's not my maximum range, although it is generally on flat ground the farthest i will ever think about engaging a target

In big games and scenarios where you see people with apex's and there are towers on hill tops, and now with first strike rounds and all that crazyness, you are going to see some extremely ridiculous shots people, I'm talking about pushing over 300 feet easily if you've got a big enough field there will be a lot crazier things happening with long distanced shots (and an ending note i don't know why i added this very last part... just felt the need to say it)
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#25 User is offline   Tribs 

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Posted 21 January 2010 - 01:44 AM

The reason I didn't include long balling is that it's pretty much useless in a woods ball situation. That would only give away your position and waste paint/air, neither of which you want to do when you're playing pump. Best to leave that to the hosers, they can cover a wider area over long distance easier.


#26 User is offline   The-Phantom 

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Posted 21 January 2010 - 02:06 AM

View PostTribs, on 21 January 2010 - 01:44 AM, said:

The reason I didn't include long balling is that it's pretty much useless in a woods ball situation. That would only give away your position and waste paint/air, neither of which you want to do when you're playing pump. Best to leave that to the hosers, they can cover a wider area over long distance easier.


Generally if it's at like a "woodsball field" where you pay to enter, theres a dead box both teams start at and the field is what ever size and you just go at it i'd agree, playing pump you get up as far as possible and stay low profile and get as close as possible with out them knowing and take the shots you can hit for sure at the right time

But i do have to disagree, well at least in my opinion coming from the standpoint of how and where we play. We have about an acre of land on both of our fields, all pretty flat woods in my back yard field, with 2 meadows, one dry pond bead and the rest is all medium thickness of woods. The trees for most of the seasons are lightly branched and it is very possible to lob balls through the foliage with great success and at 200 feet with a phantom, if 9/10 times i'm hitting you then i'd hardly say it's a waste of paint, and the 1/10 i do miss, you scatter to cover or what ever but even if you did hear the shot at that distance, which i highly doubt they did they have NO idea where it came from, there concern is to scatter to cover and start looking all over, while you can move freely and go on to other people or wait a second to see if they come into a spot where you can hit them again. Now locally i have to knock the people i play with here a little bit, though it's not really a big deal... The people i play against are very poor at long balling, and generally never do even if they do spot me there first reaction isn't to try and rope a long ball back, they want to move fast knowing if they can move i won't be able to hit them because the ball takes too long to get there. So they don't long ball any where near as much or as well as i do/can, BUT they can/do know how to avoid a long ball pretty well if i don't hit them on the 1st shot (unfortunately this is only about 10% of the time).

Don't get me wrong i am not trying to say i am T3H b3zt longball3r 3varrrr, i think i'm just good enough to have it be a tool i like to have in my belt. I have run into people when i'm playing scenarios who can long ball much better then me because their willingness to waste paint, and they are actually quite good at keeping a rope right on point at 200+ feet and getting people, so when I'm next to one of these guys at a scenario i move way up and play exactly as you said in your guide. But when there is a battle in the city and i some how managed to snake my way past there entrance of the walkpath into the city and found a spot 200 feet from there re-insertion area, while people don't even notice i'm there and can use the long ball to take out 10 guys in a row (full respawn troop) before the last guy saw me and pointed would have pointed me out to the next group so i left after that 10 eliminations to go back and help out in the city. This is just the one case that it came probably in the most handy and i know it was scenario but it's still in woods and more like woodsball then speedball.

I'm not saying you need to do it or disagreeing it's easier for supersemi's to do it, but i don't think it gives up cover and IF your not good at it, yes i agree it is a waste of paint and air... But it's something i've been doing for years and fancy my self good at so B) I'm gonna keep right on doing it... If paintball style was a college degree i'd put it like this, I've got a masters in woodsball pump as you described it to the T with a minor in longballing if that makes sense, pretty much most the time i'm mobile aggressive and veray veray shneaky:ph34r: but from time to time i love breaking out the longball

This post has been edited by The-Phantom: 21 January 2010 - 02:35 PM

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#27 User is offline   nicknack171 

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Posted 11 February 2010 - 08:28 AM

haha can u imagine 50 person ffa on urban

This post has been edited by nicknack171: 11 February 2010 - 08:28 AM

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#28 User is offline   The-Phantom 

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Posted 11 February 2010 - 03:35 PM

View Postnicknack171, on 11 February 2010 - 08:28 AM, said:

haha can u imagine 50 person ffa on urban


that'd be wild, first 30 people would be out in probably 1 minute of the game
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#29 User is offline   Tor 

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Posted 11 February 2010 - 06:50 PM

View Postnicknack171, on 11 February 2010 - 08:28 AM, said:

haha can u imagine 50 person ffa on urban

I would just jump on a roof and pick people off one by one.
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#30 User is offline   DomminantAngel 

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Posted 25 March 2010 - 08:49 PM

Really fantastic guide. Kudos to you, sir.
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#31 User is offline   P51 

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Posted 17 October 2010 - 02:12 PM

Very, very well done guide.. Damn you both, Tribs and Phantom.. You've got me wanting to pick up a phantom. Someone convince me not to :D
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#32 User is offline   Tribs 

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Posted 17 October 2010 - 02:44 PM

View PostP51, on 17 October 2010 - 02:12 PM, said:

Very, very well done guide.. Damn you both, Tribs and Phantom.. You've got me wanting to pick up a phantom. Someone convince me not to :D


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#33 User is offline   The-Phantom 

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Posted 17 October 2010 - 03:24 PM

View PostTribs, on 17 October 2010 - 02:44 PM, said:

View PostP51, on 17 October 2010 - 02:12 PM, said:

Very, very well done guide.. Damn you both, Tribs and Phantom.. You've got me wanting to pick up a phantom. Someone convince me not to :D


Phantoms are proof of heaven.


quote for truth!
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#34 User is offline   b3yond 

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Posted 17 October 2010 - 04:37 PM

the unibombers manifesto in the making

#35 User is offline   Leafy 

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Posted 17 October 2010 - 06:46 PM

Psh phantoms. Buzzards is where its at.

#36 User is offline   Tor 

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Posted 17 October 2010 - 07:47 PM

View PostLeafy, on 17 October 2010 - 06:46 PM, said:

Psh phantoms. Buzzards is where its at.


Too bad they cost a billion dollars and take a billion years to get to you.
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Posted 17 October 2010 - 07:51 PM

^^^
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#38 User is offline   P51 

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Posted 17 October 2010 - 07:52 PM

Well, I pulled the trigger.. no pun intended. I'm buying one this week.


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#39 User is offline   EricCartman 

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Posted 17 October 2010 - 08:11 PM

also ambushes are your best times :D got a ambush but got owned becasue it was my friend and i Vs. 10 people becasue we only saw 8 walk past us. also he shot to early.
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#40 User is offline   The-Phantom 

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Posted 17 October 2010 - 08:31 PM

View PostEricCartman, on 17 October 2010 - 08:11 PM, said:

also ambushes are your best times :D got a ambush but got owned becasue it was my friend and i Vs. 10 people becasue we only saw 8 walk past us. also he shot to early.


nub <_<
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