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Mobsters Redemption at Fort Knox


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#1 RIP-Buttercup

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Posted 16 October 2012 - 09:52 AM

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Game Details

Payroll Productions & Fort Knox Presents

Mobsters; Redemption

November 3rd & 4th

Timeframe

Friday 11/2
2pm Gates open for campers



Day 1 (Sat.) 11/3
8am Registration Opens

11am Player Briefing

12am Game On!
Red= Area 51
Green= Cars

3-4pm Lunch Break

4-Dusk Game On!
Green= Area 51
Red= Cars



Day 2 (Sun.) 11/4
8am Registration Opens

9:30 Player Briefing

10am Game On
Red=Cars
Green= Area 51
12:30-1:30 Lunch Break
Red=Area 51
Green=Cars
1:30-3:30 Game On

Awards and prizes to follow promptly after game ends up front



Camping
Primitive camping available. Drop off your camping waiver off at the registration building when you arrive.



Event Specific Rules
Please refer to Fort Knox House rules for general scenario & big game rules, these rules pertain to event specifics that may alter between other games you have played general scenario & big game rules








Insertion Points
Occur every 15 minutes with a 5 minute window

Donate $10 towards our charity and receive constant insertion all week end long!!!

Typical insertion points will be used for this game.

Area 51 near the front

Car Field



At the start of the game and after each break there will be a fifteen minute window for NEW players only to enter into the game, after this normal insertion rules apply.



The last hour of Saturday and Sunday play wil be constant insertion.


Props
Collect supplies needed to produce and harvest ye moonshine. Each side will have pre-determined areas of covert operations to produce moonshine. It is very important for your side to hold control of this area at all times. Your first task will be to move a slapstick to this area to signify control and produce your moonshine



Slapstick Scoring
Slapsticks will be scored at the top of the hour, with extra points awarded to your moonshine objective flag station.


Law Rockets
Before shooting a law rocket you must notify a referee who then punches your law card. The law rocket must it or hand inside of the object you are shooting at. If it does it will eliminate the entire structure with the exception of the castle. It takes a rocket for each level to completely clear the castle. Any man made structure can be blown up with a law rocket.



Transport Choppers
None at this game.

Search The Body
If you eliminate an enemy player, before they begin to move you can shout "search the body" the enemy player must then remain in their spot. You have a reasonable amount of time to make it to them and gather any game props or cards they may have. Medic cards, law rockets, sniper cards, props of any kind, can all be stolen. You have approximately one minute to reach a player you call for search the body, you can only call search the body on one person at a time.

Dice
Gambling is a large part of Mob life. Each side will roll dice at the top of every hour to determine one of their three missions. Luck of the dice determines mission difficulty or likelihood of its success!

This is the last Payroll Production at Fort Knox. Make it a fun one and be there to partake in this final event!!!!



Event staff reserves the right to change, omit, or add to these rules at any time with or without prior notice

Edited by RIP-Buttercup, 16 October 2012 - 09:56 AM.

Rage In Paint My link Northern Indiana Scenario

Sherwood Forest, Laporte, IN.
My link 80 Acres of purpose built scenario field.

#2 KiIIswitch

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Posted 17 October 2012 - 08:51 PM

I'll be there along with my fellow team IYAOYAS

Edited by KiIIswitch, 17 October 2012 - 08:51 PM.





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