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Thoughts on the Virtue Spire


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#1 11Hook

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Posted 26 February 2013 - 06:49 PM

Evening All,

I recently purchased a Virtue Spire. I was swayed by the fact that all the other Virtue products I have are top notch, and that although my Rotor works flawlessly I do wish it had a bit more capacity. It took me a bit to get used to the way the Spire feeds (ie the little sensor thingy that spins when the marker fires, not on ball stack tension), and I admit I thought it was broken when I got it out of the box and it did . . . well . . . what it does. So far with a few cases through it I have had no breakages, or issues with it mechanically. My only bit of heartache is as I get close to running out of ammo somewhat regularly the balls do not feed from the front of the hopper to the rear. I know it is a small complaint, but for a bit of kit this expensive I do kind of expect near flawless operation. Anyone else running into similar issues, and or found a way to correct it. I still have not made up my mind about it. Thoughts?

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#2 kingJurzy

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Posted 26 February 2013 - 07:02 PM

It is amazing.

You just have to be a man and tilt your hopper back a bit. I did it with my Z2 and I do it with my Spire. It is the best superloader IMO and I have gone through all of them extensively.

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#3 dave_zok

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Posted 26 February 2013 - 07:03 PM

Same issue that's why I sold my spire. I hated it

It is amazing.

You just have to be a man and tilt your hopper back a bit. I did it with my Z2 and I do it with my Spire. It is the best superloader IMO and I have gone through all of them extensively.


Shoot with you gun facing up the whole time. Really.
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#4 bassfisher

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Posted 26 February 2013 - 07:36 PM

I used to absolutely love my rotors, until I got my spire.
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#5 kingJurzy

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Posted 26 February 2013 - 07:41 PM

Shoot with you gun facing up the whole time. Really.


Is it that hard to tilt your marker up every once and a while?


I like playing down low on the bunkers and I do have to tilt my marker up more to get the angle.

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#6 Fssto

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Posted 26 February 2013 - 07:44 PM

Or just throw another pod in your hopper and your good.

#7 crPaliza

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Posted 26 February 2013 - 08:39 PM

Or just throw another pod in your hopper and your good.


^This

When your hopper is running that low I've found that ALL superloaders (I don't know about the Pinokio because I have yet to test it) will have trouble feeding the last few balls... Either put another pod in the hopper or tilt the damn thing. Posted Image

#8 11Hook

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Posted 26 February 2013 - 08:53 PM

Huh I didn't realize being a man involved tipping my hopper backwards. I shall add that to the list.

Did anyone else change their sensitivity settings higher on it as well?

#9 asthmaticrhino

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Posted 26 February 2013 - 08:56 PM

Yeah pretty much all hoppers I've used lose consistency on the final balls/need some form of shaking, even the pinokio popcorns the last few balls to some extent. Its just something you deal with.
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#10 TNpaintballer99

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Posted 26 February 2013 - 09:48 PM

I think the spire not feeding the last couple of balls is good. It will get you in a habit of not letting your spire get low enough to where you have to tilt back to feed. And in all honesty it's just like 10 balls and unless your playing pump 10 balls aren't make much of a difference.
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#11 pb28188

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Posted 27 February 2013 - 06:04 PM


Or just throw another pod in your hopper and your good.


^This

When your hopper is running that low I've found that ALL superloaders (I don't know about the Pinokio because I have yet to test it) will have trouble feeding the last few balls... Either put another pod in the hopper or tilt the damn thing. Posted Image


Pinokio has been fine feeding last few paintballs for me

#12 PaintJunkie

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Posted 28 February 2013 - 01:07 AM

I really don't see what the issue is. The spire fits 200 balls, you should never get it down to the point where you have to tip it back and both the rotor and the spire don't magically feed the paint when you are down to your last few shots. This seems to be the most common complaint about the spire, and not to be too blunt about it, but this is really just user error, people need to learn when to refill.
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#13 ThePBLady

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Posted 28 February 2013 - 07:58 AM

I still have my rotor and love it!!! However, I am surrounded by players who had to have the Virtue when it came out. I don't have any complaints and I have played around with it and have done a review on how easy its assembly is, but I will be doing a performance review this weekend to see what I really think. I agree with how sensitive it is when the vibrations. Yes, there are settings to change, but people who don't know that right away can have bad experiences. That's one annoyance to the players is that they feel a need to turn it off for safety reasons where they didn't with their other loaders.
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#14 kingJurzy

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Posted 28 February 2013 - 09:54 AM

The spire fits 200 balls, you should never get it down to the point where you have to tip it back


Although true, if you are holding down a lane and you are more concentrated on the opposing team you will not be counting shots.




Either the hopper or the marker needs an alarm that warns you when you have about 20 balls in your hopper.

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#15 PREDATOR 47

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Posted 28 February 2013 - 10:12 AM

From my experience the Spire is solid all around. Most of the complaints I've heard are just nitpicking, the Spire is a very good loader.

#16 dave_zok

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Posted 01 March 2013 - 11:50 PM



Shoot with you gun facing up the whole time. Really.


Is it that hard to tilt your marker up every once and a while?


I like playing down low on the bunkers and I do have to tilt my marker up more to get the angle.


You play down low on bunkers and tilt your gun down. Ok that makes perfect sense. You don't have to tilt any of my rotors
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#17 CptKaveman

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Posted 01 March 2013 - 11:56 PM


Or just throw another pod in your hopper and your good.


^This

When your hopper is running that low I've found that ALL superloaders (I don't know about the Pinokio because I have yet to test it) will have trouble feeding the last few balls... Either put another pod in the hopper or tilt the damn thing. Posted Image

I just got a pinokio,I just shake my whole gun when I get low...(oh and it feeds to the last ball if you don't stop shooting)

Edited by CptKaveman, 01 March 2013 - 11:57 PM.


#18 Jawz

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Posted 02 March 2013 - 03:15 PM



Or just throw another pod in your hopper and your good.


^This

When your hopper is running that low I've found that ALL superloaders (I don't know about the Pinokio because I have yet to test it) will have trouble feeding the last few balls... Either put another pod in the hopper or tilt the damn thing. Posted Image

I just got a pinokio,I just shake my whole gun when I get low...(oh and it feeds to the last ball if you don't stop shooting)


Haha, you pinokio guys are getting me excited about getting my pinokio in a couple of days!

But back on topic, they're all the same I have a Z2, a Rotor, a Velocity Junior, a Halo B, a Viewloader Eye force, and a shake and shoot. The only one that feeds the last couple of balls without being tilted is my shake and shoot, get used to it, they all do their job and everything $100 and up will usually do the job it's supposed to just in different ways, the Z2 is sound activated, the Rotor is continuous, and the spire is "sonic" activated, fucking woopty doo! The only reason I prefer my Z2 is because it's fucking sexy as fuck to me.
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