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OXCC Presents - Battle of the Bulge: "Advance on the Rhine" - 12/14/13


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#1 Comfymumfy

Comfymumfy

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Posted 25 September 2013 - 08:31 PM

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BATTLE OF THE BULGE, "ADVANCE ON THE RHINE"
December 14, 2013
Outdoor Xtreme Chesapeake City, MD - OXCC
 

 

Advance on the Rhine

Exhausted, worn out from constant weeks and months of intense combat, Patton’s 3rd Army is at the gateway to Germany, the mighty Rhine River!  After relieving the brave soldiers of the 101st Airborne at Bastogne in December, Patton has been busy driving his men forward against fanatical German resistance…towards the Fatherland and final victory.  Now the powerful barrier of the Rhine stands between the 3rd Army and the sacred shores of the Reich.  The job of taking the town of Oppenheim has fallen to the 5th Infantry Division, the “tip of the spear” of Patton’s 3rd Army.  They have amassed the needed supplies of men, armor, and most importantly…the landing craft, to make the assault against the powerful German defenders.

Join us at Outdoor Xtreme Chesapeake City, MD on December 14th for another exciting chapter in The Battle of the Bulge!  This game will be an epic addition to The Battle of the Bulge series as US forces fight the mighty German defenders at the borders of Germany!  
 

 



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ONLY PLAYERS THAT HAVE UTILIZED "EARLY BIRD REGISTRATION" OR "PRE REGISTERED" WILL BE INCLUDED IN ANY PRIZE DRAWINGS AT THIS GAME!


Chrono Limit: 280 fps.

We will have a limited amount of HPA tanks for rent for this event f

Cancellations must be made 72 hrs. prior to game start. No refunds or transfers.

Late arrivals will be chrono’d and inserted into the game at mission/section breaks
Schedule:

7:30 a.m. Registration & Air Open
9:00 a.m. Rules Briefing & Prize Give-away
9:30 a.m. Teams head to fields
10:00 a.m. Game Starts
3:30 p.m. Break for Final Battle
4:00 p.m. Final Battle
4:30 p.m. Game Ends
4:45 p.m. Post Game Scores and Awards/Give-aways

Late arrivals will be inserted into the game at their CP - rejuvenation times will be instant.

Permitted:
Paint and smoke grenades (non-heat generating), radios, mortars, and semi-auto markers.

Prohibited:
Home made Nerf Launchers (Commercially Manufactured Launchers ONLY)
HOME MADE GRENADES OF ANY
KIND, Grenade launchers, Laser
sights, Paint other than event paint,
Full-Auto or multi-shot burst markers.
Catered Food Will Be Available:

OXCC SCENARIO RULES LINK

HOMEMADE LAUNCHERS ARE NOT PERMITTED, ONLY COMMERCIALLY MANUFACTURED LAUNCHERS ARE ALLOWED!!!


MIKE
Knight Stalkers Scenario Team
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