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Columbian Justice 24 hour Scenario


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#1 darksleep

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Posted 16 December 2008 - 06:55 PM

January 17th Kohn Sports Paintball Park will be hosting the 24 Hour Columbian Justice Scenario. Game times will be 9am Saturday morning to 12pm, 2pm to 6pm, 9pm to 1am, and Sunday from 9am to 12pm. Kohn Sports Paintball Park is Tampa Bay's largest paintball park and features over 100 acres. We will have armored vehicles at this event so be sure to bring your RPGs'. We offer primative camping for Friday and Saturday night so bring out your tents and grills. Open pit fires will be allowed. Mike Phillips from Tech PB will be there doing interviews and filming as well as getting in some game time. We also have door prizes including a G3 marker, Pinokio Hopper, Laser Engraving and more so dont miss this one! If you have any questions please call Scott at (813) 507-0093 also check out www.kohnsports.com/events.htm for more info. Thanks again and we will see you there!

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#2 FurbyTFR

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Posted 16 December 2008 - 10:00 PM

Hrm....I might just hit this up for grins and giggles.

How much would extra cases of paint be?
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#3 RealtorTommy

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Posted 17 December 2008 - 10:38 AM

Will forward to our team..........

#4 darksleep

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Posted 17 December 2008 - 04:20 PM

Kohn Sports is always B.Y.O.P. but we also have cases of paint from $45.00 to $65.00. Thanks for the questions.

#5 FurbyTFR

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Posted 17 December 2008 - 07:35 PM

Kohn Sports is always B.Y.O.P. but we also have cases of paint from $45.00 to $65.00. Thanks for the questions.



Even at a special scenario event?
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#6 RealtorTommy

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Posted 17 December 2008 - 09:08 PM

Kohn Sports is always B.Y.O.P. but we also have cases of paint from $45.00 to $65.00. Thanks for the questions.



Even at a special scenario event?



Yeah I PM'd him that question also...........

#7 jaeger

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Posted 18 December 2008 - 07:30 PM

The last three scenarios I've been to at Kohns have been BYOP.

#8 FurbyTFR

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Posted 18 December 2008 - 07:38 PM

Wow.
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#9 Brikwal

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Posted 19 December 2008 - 10:57 AM

Yes, Kohn Sports is B.Y.O.P. with a couple of exceptions:

MONSTER BALL
JT TACTICAL
IMPACT
ANYTHING FROM WALMART, DICK'S, ETC...

Basically, if you didn't buy it from a "Paintball store" its not allowed.

Kohn's will have a small selection of paints to purchase at the field. As always, their paint is sold at competitive pricing.
"WHY TIPTOE QUIETLY THRU LIFE, JUST TO MEET DEATH SAFELY"

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#10 darksleep

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Posted 19 December 2008 - 01:21 PM

Yes this scenario is B.Y.O.P! We will have plenty of paint on site for purchase but support your local store and bring some out as well. All we ask is that you do not bring anything from Wal Mart, Dicks Sporting Goods and so on as the balls do not break and can cause serious injury to your fellow players. Our last event featured 110 players so the goal for this one is to reach 200 plus. We will have an awards ceremony after the game that will feature MVP awards for each team and an award for the Best Team Leader. The Team Leader Award will go to the player who shows his or her skills as an organizer and motivator for their team. Thanks for the questions and we will see you there.

#11 darksleep

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Posted 19 December 2008 - 01:43 PM

For those of you who have never been to Kohns Paintball Park before, heres a basic rundown of what the park features. We have 100 acres of land in the playing area. Most of this has a large forrest surrounding an open field in the middle with some knee high grass. (Watch out for tanks around here) The is a large orange grove on the far end that is over 300 yards long. We have 14 bridges that cross the 3 streams on the playing area. There are bunkers throughout the entire playing area consisting of 2 story buildongs, wooden bunkers, fox holes, sandbag bunkers, and some natural bunkers made of fallen trees. We have a 2 small buildings in the field area that are easily defendable but watch for snipers in the high grass. The 2 story buildings give you a great view of the woods but dont stay focused on 1 area. Our woods have dozens of trails that twist and turn in all directions and you never know when someone is hiding. We are workin hard all through Christmas and the New Year to add structures and more bunkers for your gameplay. We will have several more buildings up for this event and even more bunkers in the woods. We will be providing tripwire mines (bright flash of light) for the night games and smoke for the day games. Door prizes include a G-3 Marker, Pinokio Hopper, Laser Engraving, Paintballers Inc. Gift Certificates, Tippman Products, and more. All this is inluded with your entry fee as well as breakfast on Sunday and an event T-Shirt! Dont forget you can camp on site Friday and Saturday so bring your tents and campers. We have plenty of space for motorhomes etc. Hope this helps with your decision for your game schedule this year. If you have any questions call Scott at (813) 507-0093. Also check out www.kohnsports.com

#12 RealtorTommy

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Posted 21 December 2008 - 04:49 PM

If this is a scenario......Who are the generals?......

Edited by RealtorTommy, 22 December 2008 - 09:29 PM.


#13 darksleep

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Posted 24 December 2008 - 06:07 PM

This scenario does not require Generals. This game will require the teams to work together but this responsibility is up to each team themselves. The last 2 scenarios were won by Mike Smith's team becuse he was the voice for the team an organized them. It is up to the individual player to make a decision on what they will try to accomplish during game play. Either work as a team or die as individuals. We have many scenario teams that frequent our events so there is always an experienced group of players to follow and learn from. This game will be set up as a series of capture the flags. Multiple bases all with flags. Capture the base and raise the team flag. Now you have a new base and re spawn point. Also there will be props worth points that must be gathered and guarded during each game cycle. So the bases will be worth points and the props will be worth points. Their will be real time intelligence reports relayed to each main base telling points standings and base captures during game play.

#14 darksleep

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Posted 26 December 2008 - 02:30 PM

So heres the official game format for the Scenario. It will be capture flag(s) and retrieve props all for points.

Each base captured will require the team to raise a flag (red or blue). This base will now become a respawn point for your team. Each base will be worth points. The points will be scored at the end of each gme session so you must take control and hold a base to get the points.

Props will be placed through out the field area. Mostly in bases. The props must be returned to your teams main base for points. The points for props will be counted at the end of each game session. So you must keep your gathered props safe to control the points.

All bases are available for attack during all game sessions. If a team loses its main base then a team will not be allowed points for props until that team has taken control of a main base and returned their props to their main base. This should allow for more strategy as its not just the majority control of the bases it is control of props as well.

Tanks will be allowed to travel throughout the game area on assigned roads and must travel no faster then 5mph. RPG's are the only way to eliminate a tank. RPG's can also eliminate all players inside a building. When a team's tank is eliminated that tank will return to their team's main base and respawn after 20 minutes. The 20 minutes begins when the downed tank reaches their main base not from the time of the kill.

Their will be field rest areas during gameplay. These will be netted areas on the playing field where a player can refill with air and ammo as well as to get a drink of water. These areas will be located on the borders and are not re spawn sections. Players who go to the rest areas must return to their closest controlled base for respawn.

Re spawns will be every 15 minutes. When a player is eliminated, that player will return to a controlled base and re spawn on the refs command. If a player is eliminated inside a base that player cannot respawn inside the same base. The eliminated player must then fall back to another controlled base and await re spawn.

#15 Brikwal

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Posted 12 January 2009 - 08:55 AM

This Weekend is the 24 hour scenario for Kohn Sports. I cant wait to shoot up some night time targets.
"WHY TIPTOE QUIETLY THRU LIFE, JUST TO MEET DEATH SAFELY"

"IF SOMEBODY WROTE A BOOK ABOUT YOUR LIFE, WOULD ANYBODY WANT TO READ IT"

#16 darksleep

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Posted 13 January 2009 - 01:07 PM

Here is everything you need to know about the January 17th and 18th Columbian Justice Scenario at Kohn Sports Paintball Park. BYOP! We will have a great selection paint on hand as well.



Entry Fee - $100.00 includes a case of Spectrum Paintballs (2000ct), Entry and all day air, Event T-Shirt, Breakfast on Sunday Morning, Raffle Ticket for Prize Drawings (additional tickets are $5.00).



Paint Prices

$45.00 - $65.00 per case of 2000



***Rentals Rental fees are extra.



Weather Report

Saturday Low 38 degrees High 67 degrees Partly Cloudy

Sunday Low 34 degrees High 64 degrees Sunny



Game Schedule

Saturday 17th

7am 8am Registration

8am 830am Briefing

9am 12pm Game

12pm - 2pm Lunch

2pm 6pm Game

6pm 9pm Dinner

9pm - 1am Night Game

Sunday 18th

7am 9am FREE Breakfast

9am 12pm Final Game

1230pm 1pm Prize Drawings



Friday 9am-7pm- Gates open for Pre Registration and setting up camp. All players will be allowed to walk the field on Friday.



Saturday 7am- Gates open for Registration and setting up camp.



Camping Rules

Camping is FREE! Vehicles will not be allowed access to the camping area after 5pm for safety reasons. Any vehicle in the camping area after 5pm must be in an assigned camping spot. No vehicle will be allowed to leave the camping area or enter the camping area after the 5 pm curfew. Motor homes are allowed but will NOT have access to power outlets. There will be 1 open pit fire for the entire camping community. Outdoor cooking is allowed. Please bring your outdoor grills.



Parking Rules

When entering the parking area you will be directed where to park. This will help to allow for as many vehicles as we can in the parking lot and to avoid traffic jams. Parking spaces will not be held for players or teams. Parking is on a first come first serve basis. Pop up tents will be allowed in the parking area as long as they do not block the flow of traffic.

Game Rules

1. A player is hit or eliminated when a paintball breaks on either the player or their equipment.

2. If the paintball bounces it does not count.

3. Splatter from a paintball hitting an object and exploding does NOT count as a hit.

4. Points will be scored at the end of each game round.

5. Teams must capture and hold bases until the end of each game round for points.

6. If a team has NOT raised their flag by the end of a game session then that team does not control that base.

7. If a team is in the process of raising their flag when a game is called that base will be considered neutral for the next game round and will be un occupied. (flag must be more then 50% raised)

8. Each game round is a continuation of the previous game and players will be allowed to start at any of their controlled bases.

9. Respawns are allowed.

10. Players wishing to respawn will be required to travel to any of their teams controlled bases. (flag raised)

11. Respawns will be allowed every 15 minutes.

12. Players will wait at the base until the base ref calls for a respawn.

13. If a player travels outside the game play area to a rest station that player may only respawn at their teams main base.

14. Main bases are available for capture during all games.

15. Props must be returned to your teams main base and secured there until that game session ends for points.

16. Props are only scored if they are inside your teams main base at the end of a game session.

17. If a team loses its main base then that team will not be allowed any points for their props until the original main base is back in their control. (flag raised)

18. Props must be carried by players. (no transporting in tanks or vehicles)

19. Tanks must stay on assigned roads and may not exceed 5 mph.

20. Tanks may turn around but only on assigned roads. (no short cuts)

21. Tanks can only be eliminated by an RPG. ( no grenades)

22. When a tank is eliminated that tank must return to their teams main base and wait 20 minutes before re entering. (the 20 minutes begins upon arrival at the main base not from the time of the kill)

23. Tanks are allowed to be used to transport troops.

24. All troops must fit inside the tank and are not allowed to hang on to sides are sit on vehicles.

NIGHT GAME RULES

  • If a player feels a hit that player should call him or herself out.
  • Flashlights are allowed.
  • Laser sights are allowed.
  • Night Vision is allowed.


Special Rules

  • No Fireworks. (pyrotechnics)
  • Tripwire mine and traps must allow for the tripwire to break or lose contact. (NO tied strings or ropes)
  • RPGs cannot be fired at players. Only buildings or tanks.
  • RPGs eliminate all players inside a building.
  • If a player touches a building then all opposing players inside that building are eliminated.
  • Players eliminated inside a base may NOT respawn in the same base.
  • Radios are allowed.
  • 6 Snipers from each team get a 10 minute head start before each game round begins.
  • Snipers in GHILLE SUITS do NOT have to wear team identification.
  • Snipers WILL call themselves out if they are hit regardless of a break.







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