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Lord Odin

Member Since 01 Oct 2008
Offline Last Active Aug 25 2014 11:21 PM
*****

Posts I've Made

In Topic: BF4 and GTX 650 non TI

11 October 2013 - 11:23 PM

Here's a good comparison of what you should be getting in BF4:

 

http://www.tomshardw...mance,3634.html


In Topic: Does Altitude effect the anything?

05 May 2013 - 09:13 PM

Based on limited research of baseballs being hit in higher altitudes, it would be at most around a 10% increase in distance. So I don't see why it wouldn't affect paintballs less differently.

I think this would be a good test.

In Topic: First strike rifled barrel test

15 March 2013 - 06:14 PM

Did you guys notice any breaks during the test? Did the rifling cause any increase in fragility of the round?

In Topic: Star Wars Battle of Hoth

31 December 2012 - 02:04 AM

The yoyo's and I might make this one. Still checking our calendars.

In Topic: First Strike vs Paintball Velocity Fluctuation

06 December 2012 - 09:03 AM


I wonder if we'll see markers that let you chrono for first strikes, switch to regular paint, chrono for regular paint, then adjust on the fly as you switch between the two. With first strike capable markers becoming more and more prevalent, I could see the velocity discrepancy becoming a problem as those less familiar with the quirks of FS take to the feild.

That's a good idea. Especially with markers that switch between the two quickly, like the DAM. But to switch between the two, you would need to change either pressure or volume in the firing chamber, so maybe have a pneumatic piston in the firing chamber that adjusts volume? or maybe an electronically-controlled regulator.


A dual regulated marker with selective fire would be the way to go. DAM is getting close but until you can tweak the velocities of each round independently, it's still lacking.