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unfated33

Member Since 15 Nov 2012
Offline Last Active Apr 18 2014 04:08 PM
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Posts I've Made

In Topic: I'm not new to paintball, but I'm still afraid of getting hit

14 April 2014 - 03:42 PM

Probably using heat... The yellow shelled heat is the next monsterball. I swear it is. I took at least 3 or 4 bounces Sunday playing recball and the Saturday before while I was reffing I saw 4 bounce off someone and 2 on another person in the same exact match. I was bouncing some of the heat off of poles, shooting 275- 280. They're fucking marbles. 

 

 I won't be buying it anymore. It's worth the extra $10- $20 to get better paint. You'll shoot straighter and your shots will actually count. Everyone else will have a better time too.  

That's pretty much how I've been feeling about yellow shell Empire Heat, too.  $10 more for a much better experience for both my opponents and myself.


In Topic: v max 1 help

06 April 2014 - 05:37 PM

Want the best mod for making your vmax faster?

 

Step 1: Grab a hammer

Step 2: Beat the shit out of the vmax with the hammer

Step 3: Buy a Halo too, 'Nokio, Z2, Rotor, or Spire

 

 

Sorry if I sounded like an ass, but the vmax is a POS.

Honestly, that's ridiculous.  OP can go with the pinokio prop to help with speed, but how much speed is really needed?  It's unlikely that faster feed speed is needed unless playing competitive speedball - if so, get the Pinokio prop.


In Topic: Ask all the questions you want, and don't be sorry!

01 April 2014 - 06:17 AM

I'm a few states north of Florida where the question was asked from.  In the spring and fall I have no problems shooting a .678 underbore - and I would guess that paint generally runs between .682 and .686.  In the summer, it seems like the .678 will only work in the mornings and never in the afternoons.  By mid-day, the paint will have moved straight on from hook shots to exploding in the barrel or jamming up at the bolt.  On summer days I switch back to the .684 or the stock bore .689.  I've never had a problem with the .689.

 

I would imagine a similar situation in Florida, only a longer cycle of needing a larger bore for paint swelling.  The tradeoff is that he should be able to underbore in "winter" when it's only 60 degrees outside.


In Topic: mech guns

25 March 2014 - 02:15 PM

I like the Azodin kaos and kaos-d a lot.  I'm generally in favor of mech Ion conversions and the eNMEy, but get hung up on supporting GOG with my money directly or indirectly.

 

For classics, I dream of one day picking up a ULE centerfeed automag with xvalve and level 10 bolt.  For new stuff, I haven't found anything better than the Tippmann Crossover, though I'm willing to give the Autococker Resurrection a chance when they start to come down in used price.

 

For that matter, the Tippmann 98C is so much better than the semi-auto and pump markers that I first started with that I to this day give it a lot of credit.  I'll often trade out with newer players just to use a rental 98 for a game or two each time I play.  The A5 is more or less the same with some overly-expensive customization available.


In Topic: Ask all the questions you want, and don't be sorry!

19 March 2014 - 08:45 PM

None, not even the barrel.  There are lots of upgrades you could get, but none that you need and none you should worry about. The possibilities I'd look at when you have the money are:

 

1. Lurker or Boss Bolt - this will make the shot feel smoother and be a bit more efficient.  There's a reported very slight tradeoff in the ability to handle fragile paint.

2. Lurker Poppet or Polished Poppet - this will increase your efficiency.

3. An underbore barrel - this will increase velocity, allowing you to turn down pressure and increase efficiency.

 

As far as protection goes, none of my female friends that play have wanted a chest guard.   My general recommendation is don't go to a field where the refs don't check chrono velocities, and preferentially select fields with a 260-280fps cap.  Alternately, find fields that have .50 cal or use JT Splatmasters.  Once your wife is used to getting hit during low velocity/low impact play it won't be as big of a deal, and having it be less of a concern initially will help her transition into regular play.