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dosh

Member Since 16 Mar 2013
Offline Last Active May 12 2013 09:07 PM
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Topics I've Started

Sweet sweet irony

14 April 2013 - 12:31 PM

I understand Kee now owns the patent that Smart Parts was using to cause trouble years ago, and they are enforcing it to collect royalties. Does that mean the Gardner brothers Gog venture is having to cut checks to kee for every electro they produce?

Empire Ressurection Autococker

13 April 2013 - 12:54 PM

I'm thinking about picking one up since I've decided to mainly shoot cockers this year. Anyone have thoughts or experience with one yet? How does it do in comparison to past cockers you might have used?

Does gas pressure change linearly as it changes volume?

24 March 2013 - 05:01 PM

Lets say I had 800 psi sitting in a one cubic inch chamber. If I changed the volume to two cubic inches would the pressure drop to 400 psi?

Pragmatic Gearing For The New Player, Or Don't Believe The Hype

17 March 2013 - 12:27 AM

What do you need to play paintball?

A gun
A mask
A tank
A hopper
And paintballs

With just those five things you can have a good day at the field. Everything else is a luxury. The goal in buying expensive gear isn't to improve your play, it's to remove impediments from getting in the way of your play. Take a mask for instance. Most everyone,including myself, will tell you to upgrade your mask first. Foggy lenses, stifling airflow, uncomfortable irritating fit, are serious hampers to game play. So you buy nice mask to get rid of those problems. It's money well spent.

That doesn't mean you can't get by with a cheap mask that came in your gun package to start off with. By all means buy a better mask if you can afford it right off the bat. But don't let that stop you from getting out to the field as often as possible, just put it at the top of your priority list for upgrades.

I see alot responses on here when folks come asking for setup advice start off with "don't buy the gun til you get the gear" then go into a list that tallies up a few hundred dollars sans marker. This is bad advice in my opinion. You don't need the gear til you have the gun because it does you no good. Unless of course you intend to show up at the field in jersey, pants, pads, harness, cleats, mask, with a HPA tank and force feed loader that you're going to stick on a rental gun. That's just ridiculous.

A gun, a mask, a tank, a loader, and paintballs. It doesn't matter what order you buy them, you can't use them til you have all five. You can add the rest one piece at a time as you decide which is at the top of your priority list and what you can afford.

Your gun is going to be whatever you decide to start off with, that's up to you. When it comes to buying an initial tank and loader for it you need to be realistic. Your Tippman Model 98 is not going to benefit from dye rotor much and the performance gains from HPA over CO2 will be negligible. There's a good argument to be made that buying those pieces upfront means you won't have to buy them later. It's a good point. But if you aren't going to be moving onto a gun that will break 10bps anytime soon the money is better spent on actually making it to play and developing your skills, or buying that harness and pads.

CO2 is perfectly fine use up til about 10-12 bps. At that point the gaseous vapor used quicker than the liquid can convert to gas and the bottle freezes. Liquid may enter your gun but that's easily solved with a cheap anti siphon tube. Another problem is ambient temperature. On hot days the pressure will climb, on cold days it will fall. A spring kit takes care of both. You can get the tank, anti siphon tube, spring kit for about 1/2 the cost of a HPA tank.

You don't need to spend money on super loader either. The whole reason they were developed in the first place was to lay down uninterrupted strings of paint for tournament players. If you don't have an electro it's money better spent on other things. They will help take care of the odd chop but so will a $5 stick squeegee. Buy one, put it on a lanyard, and hang it around your neck. If you break a ball it takes about 10 seconds to shove it down your barrel and pull the paint out.

Another thing you should consider before you put an electro with HPA and a force feed loader is how much you want to spend on paint. They can drain your hopper faster than a wino can drain a bottle of Four Roses. You don't have to shoot alot but the tendency is to shoot alot if you have the capability. Can you justify that cost for the type of games you're playing? If so then get something fast put together. If not, don't bother.

Don't let yourself miss out on playing til you get a complete kit and don't miss out because you're trying to buy a whiz dammit gadget that won't help you that much. Like I said, once you get past the basic essentials everything else is there to relieve annoyances. Experience from plenty of play time early on is much more important.

Pragmatic Gearing For The New Player

16 March 2013 - 10:40 PM

Mispost